It's a bit counter-intuitive to think about the future in terms of the past. But...I've learned an important trick: to develop foresight, you need to practice hindsight. Technologies, cultures, and climates may change, but our basic human needs and desires - to survive, to care for our families, and to lead happy, purposeful lives - remain the same.

Jane McGonigal

Mots clés games games-theory



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Life is like Tetris; if it doesn't fit, just flip it over

Sabine Hein

Mots clés life funny games tetris



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Anger, resentment and jealousy doesn't change the heart of others-- it only changes yours.

Shannon L. Alder

Mots clés pain self-esteem retaliation revenge change heart sorrow jealousy self-worth self-help anger self-hatred games cruelty depression resentment envy spiritual-growth unkindness damage caring-too-much dismissing hurting-others ignoring not-caring rejecting seeking-revenge self-abuse vengance



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I am convinced that the jealous, the angry, the bitter and the egotistical are the first to race to the top of mountains. A confident person enjoys the journey, the people they meet along the way and sees life not as a competition. They reach the summit last because they know God isn’t at the top waiting for them. He is down below helping his followers to understand that the view is glorious where ever you stand.

Shannon L. Alder

Mots clés self-esteem confidence jealousy spirituality anger games powerful competition purpose-of-life confident jealous insecurity warrior-women bittnerness competing god-s-plan insecure-women owning-it



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In the game of life, we all receive a set of variables and limitations in the field of play. We can either focus on the lack thereof or empower ourselves to create better realities with the pieces we play the game with.

T.F. Hodge

Mots clés life reality empowerment determination effort games quotes limits focus limitations variables



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In the far reaches of the world, under a lost and lonely hill, lies the TOMB OF HORRORS. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil DemiLich.

Ernest Cline

Mots clés dragons games dnd dungeons rpgs ad-d



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Looking at the sky, he suddenly saw that it had become black. Then white again, but with great rippling circles. The circles were vultures wheeling around the sun. The vultures disappeared, to be replaced by checkers squares ready to be played on. On the board, the pieces moved around incredibly rapidly, winning dozens of games every minute. They were scarcely lined up before they started rushing at each other again, banging into each other, forming fighting combinations, wiping the other side out in the wink of an eye. Then the squares scattered, giving way to the grille of a crossword puzzle, and here, too, words flashed, drove each other away, clustered, were erased. They were all very long words, like Catalepsy, Thunderbird, Superrequeteriquísímo and Anticonstitutionally. The grille faded away, and suddenly the whole sky was covered with linked words, long sentences full of semicolons and inverted commas. For the space of a few seconds, there was this gigantic sheet of paper on which were written sentences that moved forward jerkily, changing their meaning, modifying their construction, altering completely as they advanced. It was beautiful, so beautiful that nothing like that had ever been read anywhere, and yet it was impossible to decipher the writing. It was all about death, or pity, or the incredible secrets that are hidden somewhere, at one of the farthest points of time. It was about water, too, about vast lakes floating just above the mountains, lakes shimmering under the cold wind. For a split second, Y. M. H., by screwing up his eyes, managed to read the writing, but it vanished with lightning speed and he could not be sure. It seemed to go like this: There's no reason to be afraid. No, there's no reason to be afraid. There's no reason to be afraid. There's no reason to be afraid. No. No, there's no reason to be afraid. No, there's no reason to be afraid.

J.M.G. Le Clézio

Mots clés writing games checkers crossword



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Then what's a synonym for woman?"
"Entrails."
"You're not very poetic, are you? Well, then, what's the antonym for entrails?"
"Milk.

Osamu Dazai

Mots clés milk games entrails



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The beauty of this idea is that my decision to keep Peeta alive at the expense of my own life is itself an act of defiance. A refusal to play the Hunger Games by the Capitol's rules. My private agenda dovetails completely with my public one. And if I really could save Peeta... in terms of a revolution, this would be ideal. Because I will be more valuable dead. They can turn me into some kind of martyr for the cause and paint my face on banners, and it will do more to rally people than anything I could do if I was living. But Peeta would be more valuable alive, and tragic, because he will be able to turn his pain into words that will transform people.

Suzanne Collins

Mots clés inspirational words love games fire hunger tragic katniss peeta capitol valuable catching



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He cared less, so they cared more. He said it was beautiful. I knew he was broken.This was his game.

Coco J. Ginger

Mots clés fear love passion games lovers breakup breakups the-game jamie-weise



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